![]() ![]() Licenced under Academic Free License version 3.0 Like this:Ĭopyright (c) 2002, A.Lee & Nicholas Van Veen …and put these 2 “define” lines after the “include”. ![]() It’s necessary to fix a bug before building the program. But you will need a Windows machine to run it properly.ġ – open Terminal and install Mercurial, using MacPorts:Ģ – Create a directory for work in Desktop:Ĭd ~/Desktop/ mkdir ps2dev cd ~/Desktop/ps2dev/ ģ – using Mercurial, clone the last revision of Open PS2 Loader:Ĥ – We will be using a tool for converting disc images in ISO format to OPL’s BIN format:Ĭd ~/Desktop/ps2dev/open-ps2-loader/pc/iso2opl/src/ĥ – But first things first. If you need to modify your USB disk, you will need USBUtils, by Iseko TEAM – compatible and tested by me with WINE.ĪDVICE 2: if your “game is fragmented”, give PowerDefragmenter a try. It only requires MacPorts (and, by consequence, XCode with Command Line Utils).ĪDVICE: this guide only covers the installation. It’s simple! And I’m using OS X Mountain Lion (10.8.5)! ![]() But, we will be using the official utility for Linux, available on Open PS2 Loader’s source code. Searching the Internet, I’ve found different methods using Windows programs (USBUtil, USBExtreme and USBInsane). Since I failed so many times trying to use SMB mode in OPL to communicate with my hackintosh, I decided to use the super-slow USB mode. ![]()
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